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Square Chronicles Home :: Final Fantasy VIII :: Triple Triad

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This guide is from the manual

Triple Triad is a card game similar to dominos that lets party members duel non-player characters (NPC's) with the cards they have in their possession. The winner of the game is allowed to select a card from the playing hand of their challenger.

There are actually three ways to obtain game cards. Characters can obtain cards by winning a challenge against a NPC, by defeating monsters or by using the <Card> command during battle. The <Card> command is an ablity that can be learned only by a GF and must be junctioned prior to battle.

To Challenge a character, the player must first possess more than five cards. When this condition is met (by talking to the man next to the lift on the second flour of Balamb Garden), press Square button when facing a character to initiate the challenge.

Basic Rules
The basic rules of the game are simple. The character and the opponent will start with a hand of five cards each. Each card represents a point. The character gains or loses points as they capture or lose cards. Once the order of  play has been randomly selected, each player places one card at a time on the 3x3 grid till all nine slots are filled. The winner of the game is the one who possesses the most points at the end of the game. Keep in mind that as the player progresses through FINAL FANTASY (R) VIIII, "local rules" may appear which change the way the game is played.

Card Values
Each card has four numbers. Each number represents the strength of a side on the card, and can have a value between 1 and 10 (a 10 on a card is denoted as an "A"). If the player places a card on the grid next to a card that has a smaller number on the side adjacent to a players card, the weaker card will be caputured by the player, and converted to his colour. At the same time, the player gains a point while the opponent loses a point. (points are based on the number of cards a player currently controls, counting captured cards and cards not yet in play).

For instance, the opponent places a card that has a 3 on the right side in the top left corner of the grid. To capture this card, the player can place any card that has a number larger than 3 on its left side to the right of the opponent's card.

There are four types of cards a player can collect:

  • Monsters
  • Bosses
  • GF
  • Characters
The most common cards are monster cards, followed by boss cards, GF cards and character cards. The more powerful a card is, the harder it is to find. Later in the game, an ability can be learned by the GF that lets the player convert cards in their procession into rare items needed for weapon upgrades and magic refinement.

Local Rules
Some Excamples of the local rules that may be encounted later in the game.

Hands:
Open: All ten cards will be facing up so the player can see them
Random: Five cards will be automatically selected from the players collection of cards.
Rewards:
One: The winner of the game can choose one card from his opponent's hand and keep it.
Dif: The winner of the game can choose a number of cards equal to the difference between the winning score and the losing score.
All: The winner of the game can keep all cards used by their opponent.
Direct: Each player gets to keep the cards they captured at the end of the game.

A detailed description of the triple triad rules can be found on the Tutorial Menu in the Menu Screen and on the Study Panel in Balamb Garden. Press the Circle button to open the Menu Screen and select the <Tutorial> command. Use the directional button to select <Card Game Rules> and press the X button to read more about Triple Traid.

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